Game Designer & Level Designer · 2025
Light the Light in the Lighthouse
DevelopedPlay on Itch.io ↗
A 2D puzzle-platformer where you navigate darkness as a shadow-sabotaging character using dynamic light-based mechanics.
Light the Light in the Lighthouse·Screenshot Gallery1 / 5
Mechanics & Tools
- Game Design
- Level Design
- Unity
- C#
- 2D Mechanics
- UI/UX
Game Design Overview
Light the Light in the Lighthouse is a 2D puzzle-platformer created as a Game a Week project. The player must navigate a world of darkness as a shadow-sabotaging character, leveraging dynamic light-based mechanics. Silhouette-based visuals are designed using layered sprites and animation cues. A stealth-like mechanic where the player's shadow interferes with progress forms the core of the puzzles.
Core Design Highlights
- Designed silhouette-based visuals with layered sprites and animation cues
- Implemented light systems controlling panic triggers, hazards, and puzzle flow
- Developed stealth-like shadow interference mechanics that sabotage player routes
