Game Designer & Mechanics Developer · 2025
Out of Place
DevelopedPlay on Itch.io ↗
A 2D suspense shooter and prop-hunt game where you hunt suspicious objects that move only in the dark.
Out of Place·Screenshot Gallery1 / 5
Mechanics & Tools
- Game Design
- Stealth Mechanics
- Unity
- C#
- 2D Tilemaps
- Lighting Systems
Game Design Overview
Out of Place is a 2D suspense shooter and prop-hunt-inspired Game a Week project. Players must shoot suspicious objects that move only when the lights are off, surviving on limited ammunition and uncovering the real threats in a flickering, eerie environment. It features stealth-horror gameplay tied to flickering lights and dynamic tile-based room behaviors.
Core Design Highlights
- Designed core stealth-horror mechanics tied directly to flickering lights
- Built player shooting, real vs. fake prop detection, and tile-based room behaviors
- Created level progression and exit unlock systems keyed to enemy clearance
