Lead Game Designer & Systems Prototyper · 2026
Fragmented
DevelopedPlay on Itch.io ↗
A first-person atmospheric walking simulator exploring dynamic world reconstruction and environmental stability mechanics.
Fragmented·Screenshot Gallery1 / 4
Mechanics & Tools
- Game Design
- Unity
- C#
- Systems Design
- UI/UX
- Mechanics Prototyping
Game Design Overview
Fragmented is an atmospheric First-Person Walking Simulator exploring world reconstruction and environmental stability. Players navigate and rebuild a shattered world by gathering environmental fragments, managing dynamic stability systems that react to player movement, and engaging with modular inventory interactions.
Core Design Highlights
- Designed core fragment-collection and world-reconstruction mechanics to drive progression
- Developed dynamic stability systems and hazard triggers reacting to player movement
- Implemented modular inventory and interaction logic for seamless item handling
